AI Insights · Timothy · July 2022
Top 5 Casual Games on iOS in UAE - Q2 2022
The performance of the top 5 casual games on iOS in the UAE showed varied trends in weekly downloads, revenue, and active users during Q2 2022, with notable shifts for each app.
During the second quarter of 2022, the top 5 casual games on iOS in the United Arab Emirates demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Below is an analysis of each app's performance metrics, based on data from Sensor Tower.
Subway Surfers by Sybo Games ApS saw a significant increase in weekly revenue, peaking at approximately $8.8K in mid-May and gradually declining to around $2.4K by the end of June. Weekly downloads remained relatively stable, fluctuating between 9.0K and 12.4K. The game maintained a steady rise in weekly active users, reaching a high of roughly 228K in mid-June before ending the quarter with 219.5K active users.
Fishdom from Playrix experienced a more varied trend. Weekly revenue peaked at around $15.8K towards the end of April and remained relatively stable around $12.5K to $14.1K for the rest of the quarter. Weekly downloads showed a peak of 13.4K in early May, followed by a decline to around 6.4K by the end of June. Active users saw a steady increase, peaking at 18.7K in mid-June before slightly declining to 16.7K by the quarter's end.
8 Ball Pool™ by Miniclip.com exhibited fluctuating weekly revenue, starting at $29.4K at the end of March and experiencing a low of around $12.2K in late June. Weekly downloads varied, peaking at 7.9K in mid-April and stabilizing around 5.8K by the end of June. Active users saw a gradual increase, peaking at 190.7K in mid-April and ending the quarter at 178.3K.
Royal Match from Dream Games showed consistent performance in weekly revenue, peaking at approximately $51.4K in late May, and fluctuating between $38.7K and $50.7K for the rest of the quarter. Weekly downloads ranged from 3.0K to 6.1K, with a general downward trend. Active users showed a gradual increase, peaking at 34.7K in mid-June before slightly dropping to 33.0K by the end of June.
Head Ball 2 - Soccer Game by MASOMO LIMITED had a varied revenue trend, peaking at $2.6K in mid-May and ending the quarter at around $2.3K. Weekly downloads fluctuated significantly, peaking at 8.7K in mid-April and declining to around 2.2K by the end of June. Active users peaked at 29.1K in mid-April and saw a general decline, ending the quarter at approximately 17.4K.
For more detailed insights and data on app performance, visit Sensor Tower's website.